Aaron Walker
Aaron Walker
Lead 3D Character Artist at Bladework Games
Austin, United States

Summary

I am a 3D Character Artist that specializes in current generation character modeling. I have over eight years experience in the games industry, as well as extensive experience in the high to low poly 3D Character creation workflow - including digital sculpting, unwrapping, texturing (including PBR), mesh optimization, and basic rigging (Maya).

I am always excited to learn new techniques that help to push me as an artist - as well as work with other teams to learn, grow, and support each other.

Skills

Character ModelingDigital SculptingHard Surface ModelingLow-poly ModelingTexturingHigh-poly ModelingWeapon ModelingPBR Texturingcharacter Art

Software proficiency

3ds Max
3ds Max
Keyshot
Keyshot
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
TopoGun
TopoGun
3DCoat
3DCoat
xNormal
xNormal

Productions

    • Video Game
      Transformers Heavy Metal
    • Year
      2021
    • Role
      Freelance Senior 3D Character Artist
    • Company
      Very Very Spaceship
    • Video Game
      Armajet
    • Year
      2020
    • Role
      3D Character Artist
    • Company
      Superbit Machine
    • Video Game
      Borderlands 3
    • Year
      2019
    • Role
      Freelance 3D Character Artist
    • Company
      OMNOM
    • Video Game
      Spryo Reignited Trilogy
    • Year
      2018
    • Role
      Freelance Character Artist
    • Company
      Toys for Bob
    • Video Game
      Star Wars the Old Republic - Knights of the Eternal Throne
    • Year
      2016
    • Role
      3D Character Artist
    • Company
      Bioware Austin
    • Mobile Game
      Showstopper Basketball
    • Year
      2015
    • Role
      3D Artist
    • Company
      GameCloud Studios

Experience

  • Lead 3D Character Artist at Bladework Games
    Remote , US
    September 2022 - Present

    - unannounced project

  • Freelance Senior 3D Character Artist at Iridium Studios
    Remote, US
    July 2023 - September 2024

    Character Art

    Textures

    Look development.

  • 3D Character Artist at Sony Immerseive Music Studios
    Culver City, US
    March 2020 - September 2022

    Character Design

    3D Character sculpting

    Texturing

    Material creation

    Look Dev

  • 3D Character Artist at Superbit Machine
    Santa Monica, US
    April 2018 - August 2019

    - sculpt/texture high resolution stylized 3D characters

    - help drive Character Art workflow

    - assist with overall character design and aesthetic

    - manage art outsourcing tasks/feedback

    - assist/mentor other in house artists

  • Freelance 3D Character Artist at OMNOM Workshop
    December 2017 - Present

    - creation of high and low poly character and creature models

    - ­ Helped sculpt and retopologize character assets

  • Star Wars the Old Republic - Knights of the Eternal Throne at Bioware
    Austin, United States of America
    March 2016 - March 2017

    - creation of high and low poly character and creature models

    - integrating existing assets into game engine using company tools

    - worked with company tools to help optimize and bug fix character assets

  • 3D Artist at GameCloud Studios
    Murrieta, United States of America
    May 2014 - March 2016

    - Character creation of high and low poly models

    - worked with design and UI teams

    - aided in environment asset creation